The goal of this project was to create a 3D model based on a real-life object and create a satisfying animation using the model. The heads of the model chickens were painted using Blender’s Texture Paint feature to mirror the actual object’s hand-painted features. Different wood textures were also mapped onto the model to reflect the real-life toy’s differing wood grains and give the model more visual interest.
Programs Used: Blender
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